Next up
Charlotte has some new moves up her sleeve! (if she had sleeves, but that's not what's important right now)
Here's a look at one of Charlotte's new moves in the testing area!
Here's a look at a Work-in-progress demonstration intermission for KICK-BELL.
I'm basically going to use these at the start of each area to teach gimmicks, mechanics, and how to play ^^
Cindy the Cat - mouse drawing.
Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)
Super Bust-A-Move / Super Puzzle Bobble inspired character design.
I don't have a name for her yet.
I decided to have a longer video showcasing me playing around a bit, doing some tricks with the new move including some frame-timed ones involving coyote time.
(and I updated the physics a bit since my last post)
YOU
Low-Poly Noelle model.
THE MARIONETTE!!!
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