Next up
I did some sprites for Elitor ^^
(The Deltarune OC I designed earlier)
I don't think I ever shared the characters that inspired Charlotte.
I thought using this template would be a fun way to show that!
Brainstorming idea #3
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I decided to have (non collectable) speed bells!
The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!
Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)
Kick-Bell Single player gameplay preview:
(The first couple of levels are mainly to teach the player the main mechanics of the game, so the first two stages don't have any moving enemies to get the players to take their time.)
(Footage is a W.I.P)
Deltarune OC I came up with while in a car ride, I doodled her when I got home.
I really like how her design turned out ^^
(She isn't based on any actual lore or anything, just a fun idea I had ^^)
Charlotte has some new moves up her sleeve! (if she had sleeves, but that's not what's important right now)
Here's a look at one of Charlotte's new moves in the testing area!
I'm going to be participating in #ArtFight this year! ^^
This is going to be my first (full) Art Fight year! I'm so excited! ^^
I actually already recorded Charlotte's lines lol
for the reindeer-like species' voices, I wanted to do something more "synth-ish"
Also helps them sound non-human like and other worldly imo
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