
I know what I am doing... trust.
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Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.
I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.
ok im not doing more of these
Widget interaction componet deciding to be an asshole. (Edit: Great... Xplit just broke... lovely...)
made also Moon :3 I really like this design, its creepy and abstract but on theme! I really enjoyed making them both, they are game engine ready, I have been playing around and importing them to Godot
Teardown with mods is fucking awesome.
Friend told me to post something because it'd be funny so here's a komm susser tod cover I'm working on using the super mario 64 soundfont. The piano part is based on already existing cover you can find here. https://musescore.com/user/7586096/scores/3185131
Busy making this door in #Blender for my game "What Was Found at Ravenhill"
Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)
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