Game
Mario and Luigi: Superstar Simulator
2 years ago

I'll add back the weakened animations for the characters. The way I coded it back then was pretty bad but I know how to do it easily now




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I added 2 more extra backgrounds to the battle customization for fun. First is a playable version of the cliff seen in both the title cutscenes and the Paperverse/F3 2024 trailer. I also conjured up a Shovel Knight background

The Shadow Update coming soon!

The Knuckles battle is completed! That means the next update is almost done!! Read the article for details on Knuckles' attacks

I haven't posted much because all of the work I'm doing is just optimizing. Any talk I'd do about it wouldn't be too interesting. I do have a little something though. Here's a work in progress of Knuckles' last attack

Is there any random footage you'd like to see before the update's release? Like a battle, bounty mission, or minigame? Let me know so I can show some content for you without any long stretches of silence on my part

Finally fixed a pretty bad bug where if you hit a block too quickly, it would keep rotating. The fix is only applied to the solo block in this clip to demonstrate how broken the bug made things lol

Here's a look at the new title screen! After pressing enter, the camera pans down to the top of Hoohoo Mountain where the character you selected is standing. After they say a voice line and pose, it transitions into the overworld

If you didn't know already, every character is getting a unique enemy select background in the coming update! (WIP sprite is temporary)

The first 2 special attacks will be available to use in the upcoming update, being Bowser's Goomba barrage and Wario's piledriver. Of course there will be specials made for everyone else, and then multiple for each. It's just a lot of work for me

I fiiiinally added the KO stars. I wanted to do it like how Superstar Saga does it, but I settled for how the 3ds titles do it