Game
Marty's Sewers Mayhem
3 months ago

I'll be taking a short break from working on the game sadly, thanks to a small issue

Don't worry, game is far from being cancelled as I don't want and this ain't a valid reason for it!

Btw read article:


If there's any experienced clickteam coder reading this, you can contact me on discord so that we can solve this small issue

To put y'all in context, I'm using this method for the enemies, however, when creating new enemies, they don't behave independently

Learned a lot about fast loops, object loops and even qualifiers, but didn't managed how to successfully solve this issue, it's been 1 month since I started to code how the first enemy behaves but I had to focus on this issue before continuing working on the rest (serious mistake? you bet Dx)

So yeah, this is why I'll be taking a short break from working on it, tbh it was almost driving me insane being unable to solve this properly, but I really hope I can find a solution asap, I really want to release this game



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