
Next up
Here are some images of what the game used to look like. This was a very bare bones version of the vision I had for Plunko. At this time it was just a keep up game that was really boring.
Which brings me to the current version of the game. This is the demo you can download. I've improved a lot but there is still more work ahead! Right now, I'm optimizing the statemachine for Plunko. Updating animations and adding a level editor.
I used to develop with Unity and switched to Godot. I also refined the art style and learned how to create the movement I had in mind for the game. This version of the game was fun but something was missing.
I've been working on this game for 3 years now. A lot has changed since then. Not only has my art gotten better but my programming as well. Hopefully I remember to post updates more often. Anyways, here's some cool animations!
Just updated some building art!
Check this out! I made new scenery for the game.
Looking great with the new animations, buildings and trees!
Old and new versions of Plunko's home interior.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Bandana Dee the Dream Friend















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