Game
The Ink Remains
2 years ago

I love video game development, programming and digital art making! As I do those more often, I get reminded of why I keep going. The progress is steady, that's a good sign to me. I'm working hard consistently, working happy as can be! Hobbies are crucial!




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I dual wielded sandwiches for the first time! I even got a visitor :)

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

Gwasses

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Ah yes, perpetual motion... Well done random rigidbody 😂

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim