Game
The Ink Remains
2 years ago

I love video game development, programming and digital art making! As I do those more often, I get reminded of why I keep going. The progress is steady, that's a good sign to me. I'm working hard consistently, working happy as can be! Hobbies are crucial!




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I remade the game page header and now it looks better. I will probably remake the thumbnail too.

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Gotta love when this happens

Damn, another #spawnday already! Time flies, it really does...

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!