Hello guys, I'm back. It's been a long while ever since I updated y'all on the game development. Anyway, I just wanna say something. I'm very sorry I haven't updated you with any updates on the game for like 4 months now. I pretty much paused development after working on the main menu and the cutscene. I'm still trying to think of the mechanic ideas for the character's AI movement, but I wasn't for months now because I'm most likely trying to stay focused of what's been going on with my life. I'm sorry, but I'm putting the game development on hiatus for a long while until I get back on the game's development when I have time to. Hope you guys understand. The game is not cancelled, it's just being on hiatus for a long while. Thanks for understanding and have a blessed day.
Next up
Five Nights at Freddy's: Re-Visualized in Production
New Game in Production...
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Showing off player 2 😎
What do you think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Regional Bulbasaur. #Pokemon
Double Rainbow!!!










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