Game
Randy's Crazy Mission!


1 year ago

I'm changing the colors of the Atari sprites I made for my game. I discovered that the colors, which I got from Adobe, aren't accurate to the 2600's palette. Now, they're just going to use the 128 colors from the Atari 2600's palette for accuracy's sake.




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These are pictures I used as placeholder graphics in the game I’m making (Randy’s Crazy Mission!) back when I started game development and was going to make it in Unity (before I switched to GameMaker).

W-what happened to him!?!?

#AI

ten years

I hooked up my laptop to a television and ran my (unfinished) game on it. I wanted to see what it’d look like on a TV.

happy silksong day

This is the intro splash screen I will use for my game(s).

Along with this, I posted some more art for my game in a new blog post. Here's the post: https://jakerileygamedevblog.com/2024/12/28/indie-game-art-showc…

Imagine this guy is your brother and you had to deal with him every day.

@Magnoentry33 is a Jolter to Watch and pixel artist in search of true freedom within you! Follow @Magnoentry33 before the quest ends on September 23 and you'll get Coins!

These are some unfinished bits of code from a dialogue “topics” script in my game that I use for textboxes (each line of text represents one textbox). Some of these are probably pretty weird if you don't know about my game.