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Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

Lil sketch of smth I did in art class 🐏👾

Some screenshots from a very unfinished build of my game, Randy's Crazy Mission!

https://gamejolt.com/games/randyscrazymission/836946

#screenshotsaturday #gamedev #screenshot

I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:

These are some unfinished bits of code from a dialogue “topics” script in my game that I use for textboxes (each line of text represents one textbox). Some of these are probably pretty weird if you don't know about my game.