Next up
I'm in the process of building V0.1.2 of The Light Within. hopefully this will be the last build before public release. really the only important things that need to be done are adding more levels and finishing the story.
spent my night putting together the start of a proof of concept for a Low Poly Open World Exploration. this is kinda my dream game and thats the reason why im making it. but its a big project and im not too experienced so i guess we'll see what happens
I've been working on this one for almost a week now. its a puzzle-platformer but there is no light but a glow coming from the player and you have to find your way through levels and find out where all the light in the world went. https://gamejolt.com/games/the-light-within/472423
The Light Within V0.1.1 is on the way. I'm just held up with a lighting glitch at the moment. after that I've just gotta fix the funky movement and add in a pause menu and you can have your update. after 0.1.1 if there aren't many problems expect v1.0! :)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Showing off player 2 😎
What do you think?
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