obviously this wouldn't be the only things i want to get done. of course i want to add a high score system as well as a global high score system using the Game Jolt API but that will either come in the public release or another release before then, we'll see. as always, apply for the closed beta program at https://adsnipers.gamejolt.io/the-light-within/

I'm in the process of building V0.1.2 of The Light Within. hopefully this will be the last build before public release. really the only important things that need to be done are adding more levels and finishing the story.
Next up
I've been working on this one for almost a week now. its a puzzle-platformer but there is no light but a glow coming from the player and you have to find your way through levels and find out where all the light in the world went. https://gamejolt.com/games/the-light-within/472423
spent my night putting together the start of a proof of concept for a Low Poly Open World Exploration. this is kinda my dream game and thats the reason why im making it. but its a big project and im not too experienced so i guess we'll see what happens
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
Runestones: from concept to in-game model🗿
Just a Pico sprite
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
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