Game
Treasure Island 2: It's About Time

4 months ago

I'm going to need for you fellas to bear with me for a moment, as hourglass is, by far, going to probably be the most difficult character to programme so far. I have a very fun mechanic idea in mind for him, but it likely take some time to implement


or maybe its actually super easy and im gonna finish it in like 20 minutes but either way we'll see



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Next up

boss fight update: as of now i have completely and confidently figured out how i want it to play......... fuck yes

get ready

First actual footage of the henry fight RAAAAGH (heavy wip, animation is placeholder and his ai is set to 20 for demonstration's sake)

So, what's the holdup? Why is it taking so long to figure out the boss fight?

Just for the hell of it

cabin fever remastered is a pretty cool game favorite part was the greenhouse

how it's been

Picking up speed

well not instantaneous but i'm confident enough to try

updates: got the flag system restructured so it can have however many as possible at whatever time I want, made it so that if mortimer is part of an ambush set, he always goes first, and also made it so that whatever camera he's on turns monochrome