Game
Five Nights at Drakam’s: NightNothing
2 months ago

I’m gonna take a bit of a brake of game development after this game. I pretty much went straight from making the FNaD prototype to FNaD: NightNothing, and that was tiring. It’ll probably be quite longer before I make the full game.




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The FNaD prototype reached 301 views. I know that’s not popular at all, but it’s a cool milestone for a small dev like me.

Sick today

Just drew Hollow Man from my fnaf fan game FNaD: NN.

He’s the overarching antagonist of the FNaD series.

Just made the camera toggle and vent seal mechanics (code was VERY messy but it works) and I’m now making the a.i of the threat that attacks from the vents, “Shade Kade” (above). His a.i. is probably going to be more random and challenging than the rest.

THIS IS NOT WORTH 20 DOLLA!

The game is coming together, added a new mechanic that wasn't in the FNaD Prototype and it's actually working pretty well. Here's a "prototype" office reveal, too.

Fnaf 2 reimagined screenshots, just for practice in blender.

Drakam won the 2nd favourite character poll for FNaD. Lots more people voted on this one than the first poll, so the results are much more interesting. Thanks to everyone who voted.

The Rat

Here’s a character I made around 3 years ago for a different project and now I’m reusing him for my “Sumbudy verse” thingy. His name is “Buziness.”

Read article below for early nerdy concept unfinished lore that nobody’s gonna read fully.