Game
The Springlock: Aftermath

2 years ago

The quest today is optimize the game size and also the performance if it's possible. If I can't get lower this size under 1GB, I will cancel Aftermath.

Wish me luck (or luck for you Sprinlockers).


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For the final trick, I converted my old Bluesky account into my new blog profile.

Follow me there to receive the latest updates on my games, like I usually do here!

📎 - https://bsky.app/profile/cesarz.bsky.social

I only do this when I'm working alone, I promise

DEMO v1.0.4 - Released, new graphics quality options

Guess my upcoming fangame by looking at the main gameplay scene hierarchy!

Things are gonna be crazy. Stay tuned! 🐻🎤

His name is Tom

Hey GameJolters

Over the past few days and weeks, I've published two web projects for my learning purposes. You can find them on my GitHub profile!

https://github.com/zcesarrr

fix

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.