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R3VIVED: GH0ST SH1P [BETA] [BACK IN DEV]
11 years ago

I'm learning!


I’m slowly learning about stuff for Inform. Before I had to make seperate rooms for text when I wanted to make cutscenes, but now I found out how to make new stuff!

Not only will this help with space, but it will also make things easier for me. I will constantly go back to revise stuff when I find new things that make the game easier to interact with. I’m learning about locked doors, and how to make it so that certain objects allow you to go through them, but that’s something else.

That’s all for now!



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Update 2.627

New challenges & new effects!

it happens

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

:] me sigue sin gustar

:] I still don't like it

I remade my main character, what do you think? :)