Game
R3VIVED: GH0ST SH1P [BETA] [BACK IN DEV]
10 years ago

I'm learning!


I’m slowly learning about stuff for Inform. Before I had to make seperate rooms for text when I wanted to make cutscenes, but now I found out how to make new stuff!

Not only will this help with space, but it will also make things easier for me. I will constantly go back to revise stuff when I find new things that make the game easier to interact with. I’m learning about locked doors, and how to make it so that certain objects allow you to go through them, but that’s something else.

That’s all for now!



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Regional Bulbasaur. #Pokemon

Some Shadow boss fight gameplay 👾

Coming Soon...

I made a small jungle house.

Got some fun collectibles in our game, Path of Kami!

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie