I'm looking for people to actively test new stable unreleased builds of Too Much Water!
Next up
Making a new Charcoal sprite is proving to be a very challenging task... Any suggestions?
I love Kirby #KirbysDreamBuffet
Gun is working, just gotta make it so you can obtain it, and the ammo. I also need to polish some things up and add something to tell you how much ammo you have left. I might also work on some enemy AI.
Way back when I started the Scratch version of Too Much Water, and even back in my Visual Basic days, I didn't own Photoshop, so I had to use screenshots and cropping to get sprites for the game. I've been updating UI so I decided to fix these up, too!
I've been thinking about a way to give the player hints on how to progress in the game, and I've decided that missions will be added to the game. You will be able to unlock crafting recipes, and just have a new thing to do while you float in the open sea!
Since I'm still working on the new update for Too Much Water, I uploaded a never-before-seen game I made a while back!
Just a little update to show that this game is not dead.
I've been working on a couple things, though most recently I've been working on a new dialog system. Up until now I've been using sprites and image_index. This system will allow animations and more!
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
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