Game
Muppy Muddington Tale
6 years ago

I'm mixing this in with a in a top down RPG story, and the battles and some of the missions as the platforming levels, to make things slightly more original, and fitting with the story.




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New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Finally re-did the designs for the main trio in my new style.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

After several shipping delays *it* has arrived DUN DUN DUN!!!

Happy Crisis

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Concept art for the first mini boss Ally Gater, I really like how she turned out.