Game
Muppy Muddington Tale
6 years ago

I'm mixing this in with a in a top down RPG story, and the battles and some of the missions as the platforming levels, to make things slightly more original, and fitting with the story.




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After several shipping delays *it* has arrived DUN DUN DUN!!!

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Gave him a striped shirt and some spikier hair.

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Tried to practice drawing some more with a certain hedgehog.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total

Happy Crisis

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.