Game
Muppy Muddington Tale
5 years ago

I'm mixing this in with a in a top down RPG story, and the battles and some of the missions as the platforming levels, to make things slightly more original, and fitting with the story.




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Gave him a striped shirt and some spikier hair.

Merry Christler! And a Happy Mew Years!

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Wanted to try my hand at digital painting, I like how it came out.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).