Game
Muppy Muddington Tale
6 years ago

I'm mixing this in with a in a top down RPG story, and the battles and some of the missions as the platforming levels, to make things slightly more original, and fitting with the story.




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I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total

Gave him a striped shirt and some spikier hair.

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Merry Christler! And a Happy Mew Years!

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

Tried to practice drawing some more with a certain hedgehog.