1 year ago

I'm now uploading to Deviant Art! https://www.deviantart.com/jackalocked

I actually wanted to stay away from it because of the horrors that usually happen in there (and also the AI infestation), but I'll try to upload in there to see what will happen, who knows?


I'm also doing the same on Instagram/Threads!



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Sonicmaxxing

He's all of him

I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)

There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g

HAPPY NEW YEAR #2025!!!

This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!

I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!

Feliz ano novo! (GMT +0/Lisbon timezone)

More animations! This time each frame being actually fully animated.

The parts on the sketch were simply moved around to make a flying animation, and then made the lineart individually on each frame (which is why the volumes are a bit inconsistent lol).

The jackalocked community is UNLOCKED!

If you're planning to participate, please make sure to read the rules on the community's description very carefully!

A minha comunidade está ABERTA! As regras também estão disponíveis em português.

Have fun! I guess.

Tomias, the cop cat

It's been a while since I drew this OC

He has a badge now! He's now a certified time police.

I have plans to remake the animated pilot for 2026! And maybe make more episodes after that!

In december 31th 2023, the first build of Koppy Kopsocks (Kumper) was released on Scratch (then gradually updated). That makes it 2 years of Koppy's debut!

(There was other prototype I made in 2022, but it's different in every way so I don't count it)

The frontpage!

Many stuff can get frontpaged, like art, creations, and even simple text posts!

Please note that the frontpage is simply a spotlight to bring attention to posts. Do not feel unmotivated if you don't get frontpaged!

Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

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