Next up
I decided to create a new technique for making the AI of an animatronic without many event groups if it is only avoided in one way.
The custom night AI and INI have been programmed + night 1 call preview (credits to @Rexab_Rabbit
)
i'll Promote lucky trap's videos where he mentions the game, and he also encourage people to support him. He posts updates on well-known games and others that aren't very popular.
Reveal 6 / Final ($110,000) for Dawko's stream for Samaritans - VAULT FOOTAGE!
You asked for it. Here it is. Please check out gameplay footage of POPGOES Evergreen's Pink Vault. This is where False Freddy lives.
I'm quite surprised
Reveal 1 ($87,500) for Dawko's stream for Samaritans - Desktop Wallpaper!
A small one to start us off... It's a new wallpaper of Blake the Badger!
Golden Shrek and Old Shrek has been coded! The one I'm missing is Gingerbread Man, who won't be easy to avoid, because you'll have to do something before 6 AM....
bueno mis ratas, I've finished programming the AI for all the main night characters (even programming their jumpscares). I just need to program the difficulty and then add a key easter egg for the story.
no good deed goes unpunished
The Game is Out Now!













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