For 9 months, we never have been able to bring this project back because for me, it has become a fatigue to attempt working on a full-scale game like this. The devteam has been dead for a lot of time, and i never had the big time to keep on working this.
Ever since i was banned in a Mega Man discord server where i learned about Mega Engine, things fell to a extreme tension. Thus, i only have very less people who know much of this engine.
I want to learn a lesson that i shouldn’t make this ambitious stuff, and i’d better know how to upload games only when it’s far from the beginning. I’m sorry to all of you who were expecting me to work on it, but the dream has ended.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
We are under attack!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
Among us_into Madness
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
Snacktime










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