Game
Cut Man's Bad Scissors Day: The Return of Oats
7 years ago

I'm really. really sorry.


For 9 months, we never have been able to bring this project back because for me, it has become a fatigue to attempt working on a full-scale game like this. The devteam has been dead for a lot of time, and i never had the big time to keep on working this.
Ever since i was banned in a Mega Man discord server where i learned about Mega Engine, things fell to a extreme tension. Thus, i only have very less people who know much of this engine.
I want to learn a lesson that i shouldn’t make this ambitious stuff, and i’d better know how to upload games only when it’s far from the beginning. I’m sorry to all of you who were expecting me to work on it, but the dream has ended.



0 comments

Loading...

Next up

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊

Cash Banooca

Path of Kami, running around the shrine area

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

ooh yes..

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

I remade my main character, what do you think? :)

💛 Passion project of two friends and IT geeks. 🕹️ We love trains and programming. We wanted to create something unique.

🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]

First pass at setting up some of the final boss UI