For 9 months, we never have been able to bring this project back because for me, it has become a fatigue to attempt working on a full-scale game like this. The devteam has been dead for a lot of time, and i never had the big time to keep on working this.
Ever since i was banned in a Mega Man discord server where i learned about Mega Engine, things fell to a extreme tension. Thus, i only have very less people who know much of this engine.
I want to learn a lesson that i shouldn’t make this ambitious stuff, and i’d better know how to upload games only when it’s far from the beginning. I’m sorry to all of you who were expecting me to work on it, but the dream has ended.
Next up
art comission.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
My D&D art for my family so far (WIP if you couldn't tell)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Levels' maps.
Only true badasses may pass! #conceptart #art #gamedesign
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Super Sonic Pixel art.










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