For 9 months, we never have been able to bring this project back because for me, it has become a fatigue to attempt working on a full-scale game like this. The devteam has been dead for a lot of time, and i never had the big time to keep on working this.
Ever since i was banned in a Mega Man discord server where i learned about Mega Engine, things fell to a extreme tension. Thus, i only have very less people who know much of this engine.
I want to learn a lesson that i shouldn’t make this ambitious stuff, and i’d better know how to upload games only when it’s far from the beginning. I’m sorry to all of you who were expecting me to work on it, but the dream has ended.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
The whole squad is here!
Interested? Follow me!
Cash Banooca
2d lighting experiment
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Colorful Fox
Happy Late Easter!










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