Next up
(#MapDesign #ScriptsDevelopment) I want to showcase everyone how i do my maps, can by any size any shape i wanted to, my PCG tool generate all the stuff i need rest is history Hope you like this video, Thank you so much for 700+ Followers !!
(#GamePlayVideo #NewVolumetricLights) I've posted a pictures of new volumetric lights I've been working on using Niagara on UE5, and in this video I showcase them at run-time, hope you like it. And most importantly I officially added map to my game!
Silhouettes
For the new Beta of the game that I plan to launch on Saturday, it will have better silhouettes than the beta I gave to The Chosen Ones, without them I would not have realized that I had to change that
New official intro
Since I started I have never had an intro that is permanent, until now, I have decided to make this intro the definitive one for all my games #IndieDev #GameDev #IndieGame #Intro #Cherry #CherryStart
(#Update #CharacterClothing) I Just tried a bunch of different mix with clothing that I have develop until this point just to see how it will work at runtime. (#FullyReplicatedMultiplayer)
(#MapUpdate #WorldPartition) I've Update the visuals added weather effects and more to the game, and on top of that, I've created world-partition setup for foliage, so I can optimize the game as much as possible so everyone can play it.
Join Our OFFICIAL DISCORD SERVER!!
Discord Server: https://discord.gg/CXV8QZBB8f 👈
Something will be Revealed when we reach 200 Members! 👀
(#ChracterSwitch) Showcasing the capabilities of switching your characters at runtime without losing any progress, character keep maintaining their traits and everything else but be careful white they are disconnected that still ticking.
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