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I finished all the icons for the inventory! Now all that's left is to... actually... program it...
I'm continuing to work on the inventory system for Lutaland, and have added a few new things, like icons for different parts of the inventory, labels for those parts, and a cursor!
Using some recent additions to Lutaland, I have added this huge castle to the game! What do you think?
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
I made this Lutaland art, what do you think? This will likely be used in the game as some sort of loading screen.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
I recently created this song for the Lutaland OST to be used later in the game. Give me your thoughts on it in the comments!
I fixed the water problem, and also ended up going down the rabbit hole of adding oceans, which were incredibly difficult to make. I figured it out though, and I think it looks pretty good! What do you think?
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
I'm testing an inventory/menu for Lutaland! The text used in the menu is only a placeholder, and will be replaced with sprites later on. With that said, what do you think?
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