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Presenting as promised... one sprite! This is the first time I ever felt like I got the top-down angle right, so I'm feeling pretty pleased with myself. Now I get to do the fun part!

I remembered how to draw sort of!! Although perfectionism is not being my friend right now... maybe soon I'll stop pushing vectors around and actually achieve something, who knows, really? Maybe I'll push vectors around forever! It's anyone's game!!

Aaand I went with something totally different Of course! Next - actual sprites, probably.

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Snag a new avatar frame and a sticker pack or two!

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Mmm... I changed my mind. This one's better.

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Waaay better. Also, wriggly physics hair! She'll get an idle animation and even wrigglier hair eventually, but now I've fixed all the rendering bugs and remembered how to animate, maybe it's time to start adding content... can't avoid it forever, right?

Aaand... tadaaaa! Scene changes, plus saving and loading from JSON!! Need to fix the glitchy player animations (and my save/load functions are pretty hacky rn), but it's 2 more steps closer! #pixelart #vectorart #MonoGame #XNA #Spine #Esoteric #CSharp

Our Slime Heroes quests have ended.

Congratulate the winners (who are all tagged in the article.)

Discover the game for yourself: https://bit.ly/slimeheroes

Everything works!! No one's getting stuck in any walls, or flicked into space, or staring into the fire forever... success! Now it's time I finally write a little about the language and software I'm using, in case any of my 1 followers are interested...