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11 months ago

Waaay better. Also, wriggly physics hair! She'll get an idle animation and even wrigglier hair eventually, but now I've fixed all the rendering bugs and remembered how to animate, maybe it's time to start adding content... can't avoid it forever, right?




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Oh no... time has accidentally happened. Again. And now I have to totally restart the art direction because my style is more like this and not really anything like the sprite I drew so now I kind of hate it.

Aaand I went with something totally different Of course! Next - actual sprites, probably.

Presenting as promised... one sprite! This is the first time I ever felt like I got the top-down angle right, so I'm feeling pretty pleased with myself. Now I get to do the fun part!

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

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A menu! And a screen transition!! (that only works when loading files rn..) This all took way too long. But it does look cool!! Now let's see if I can do story time without writing an entire autobiography...

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

I used to be ok at this but now I kind of suck. They really should make it so skills don't degrade over time and we can put them in a box and never think about them again for half a decade with no consequences. #pixelart #gamedev #GIMP

I remembered how to draw sort of!! Although perfectionism is not being my friend right now... maybe soon I'll stop pushing vectors around and actually achieve something, who knows, really? Maybe I'll push vectors around forever! It's anyone's game!!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!