Game
Ivana Kupala



2 years ago

I made a low-poly 3D model of Oka, our protagonist, based on the projection sketches I showcased earlier. I have yet to give her a texture and an armature. Stay tuned to see her move!




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Guess who finally played Hollow Knight!

I just can't have enough of this baby, so I drew them a pretty poster! 🥺♥😊

If you'd like a PSD file of this, head over to my Boosty! - https://boosty.to/staminaoverlook

In our game, you can also fight a... scary yet hot tree man?... We're not entirely sure how that happened, but we're happy it did!

Devblog 11 June 2023.

The first draft of a 3D scene made out of 2D objects, very rough, very saturated (i was light testing), very much representative of the parallax I wanted to achieve. What do you think?

Read the article for technical details.

This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.

Greetings! This game is now developed by Team Ocelli and is scheduled for release in July 2024.

Some of my new teammates - @maaxxaam , @nitzteo and @Yozis - have GJ accounts!

Here's your 1st update. Art direction was revised. Check out our new style!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I always loved Springtrap. Easily my favourite character in all of FNAF franchise.

A speedpaint and a PSD file of this illustration can be found on my Boosty page! - https://boosty.to/staminaoverlook

In our game, you can fight a biblically accurate bear.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I played #HollowKnight and got a lot of inspiration from it. A great example of how to work with parallaxes. Did you know that they actually used 3D space to build their scenes? I wonder if I can do the same thing in Godot Engine 4 for OGLS!