
I made a post process effect for the temporal displacement mechanic. Now there's some visual feedback for when you're sent forwards in time. #screenshotsaturday
Next up
Started learning Niagara so I can make a battle scene for level 5. Making some good progress so far!
I completely broke my game while speed running it
Been working on creating fast paced sections that incorporate the time switch mechanic and the blob cannons. Fun results! #screenshotsaturday
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Been messing about with the time travel mechanic to see what kind of puzzles we can make.
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Blob Person collects hats in the newest update!
Blob Person is going to PAX AUS! Come meet the developers of Blob Person and try the game for yourself. See you there!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Spent the past few days refining Blob Person's mechanics. Now Blob Person's got skillz











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