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Blob Person
5 years ago

I made a post process effect for the temporal displacement mechanic. Now there's some visual feedback for when you're sent forwards in time. #screenshotsaturday




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Blob Person has a new update! The movement mechanics have been updated with a new dash and a roll. This makes Blob Person f a s t

So now I can speed run it

Been messing about with the time travel mechanic to see what kind of puzzles we can make.

#screenshotsaturday

I completely broke my game while speed running it

The Blight has been buried for over 800 years...

What secrets lay intertwined amidst Eireos' ruins...

The journey begins July 21st!!

#pixelart #gamedev #indiegame #indiedev #jrpg

Started learning Niagara so I can make a battle scene for level 5. Making some good progress so far!

Is this a chaotic enough level or does it need more?

#GhoulFright #indiegame #indiedev #gamedev

Been working on creating fast paced sections that incorporate the time switch mechanic and the blob cannons. Fun results! #screenshotsaturday

Blob Person loves hats, and there's a surprising amount of free hats lying around these blob corpses. Probably nothing to worry about...

After 5 years of on-and-off development, we're ending development of our puzzle-platformer, Blob Person. We're releasing the project files and our final build today, free for anyone to use how they wish!