
I made a post process effect for the temporal displacement mechanic. Now there's some visual feedback for when you're sent forwards in time. #screenshotsaturday
Next up
Blob Person is going to PAX AUS! Come meet the developers of Blob Person and try the game for yourself. See you there!
Started learning Niagara so I can make a battle scene for level 5. Making some good progress so far!
I completely broke my game while speed running it
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
After 5 years of on-and-off development, we're ending development of our puzzle-platformer, Blob Person. We're releasing the project files and our final build today, free for anyone to use how they wish!
The Hive - Everything is a Crab
Been messing about with the time travel mechanic to see what kind of puzzles we can make.
Blob Person loves hats, and there's a surprising amount of free hats lying around these blob corpses. Probably nothing to worry about...
We started making a game about flipping tables. We ended up making all of this too.
Blob Person has a new update! The movement mechanics have been updated with a new dash and a roll. This makes Blob Person f a s t
So now I can speed run it











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