
I made a post process effect for the temporal displacement mechanic. Now there's some visual feedback for when you're sent forwards in time. #screenshotsaturday
Next up
Been messing about with the time travel mechanic to see what kind of puzzles we can make.
I completely broke my game while speed running it
After 5 years of on-and-off development, we're ending development of our puzzle-platformer, Blob Person. We're releasing the project files and our final build today, free for anyone to use how they wish!
The Blight has been buried for over 800 years...
What secrets lay intertwined amidst Eireos' ruins...
The journey begins July 21st!!
Spent the past few days refining Blob Person's mechanics. Now Blob Person's got skillz
Blob Person is going to PAX AUS! Come meet the developers of Blob Person and try the game for yourself. See you there!
Blob Person collects hats in the newest update!
Blob Person loves hats, and there's a surprising amount of free hats lying around these blob corpses. Probably nothing to worry about...











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