
I made a post process effect for the temporal displacement mechanic. Now there's some visual feedback for when you're sent forwards in time. #screenshotsaturday
Next up
Blob Person has a new update! The movement mechanics have been updated with a new dash and a roll. This makes Blob Person f a s t
So now I can speed run it
Been messing about with the time travel mechanic to see what kind of puzzles we can make.
I completely broke my game while speed running it
The Blight has been buried for over 800 years...
What secrets lay intertwined amidst Eireos' ruins...
The journey begins July 21st!!
Started learning Niagara so I can make a battle scene for level 5. Making some good progress so far!
Been working on creating fast paced sections that incorporate the time switch mechanic and the blob cannons. Fun results! #screenshotsaturday
Blob Person loves hats, and there's a surprising amount of free hats lying around these blob corpses. Probably nothing to worry about...
After 5 years of on-and-off development, we're ending development of our puzzle-platformer, Blob Person. We're releasing the project files and our final build today, free for anyone to use how they wish!











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