
I made a tutorial about 2D Melee Combat in Unreal Engine 5 :D
https://youtu.be/JCdRe4kC3FM
Next up
Now that the project is nearing completion, it's fun to look back at how it started. This was me getting the DK Bongos working in Unreal Engine 5 for the first time.
Trying out lane switches in the actual level for the first time
I added knockback and wall bouncing to my unreal engine Beat 'em up and made a devlog about it :D This is a feature I was really excited about making! https://youtu.be/83IJAuC7kkw
PATCH 2 (v 4.9.2) of One More Experiment out now! MAIN FIXES: * Fixed the aim crosshair align * Added puzzles to chapter 8 * Added a secondary ending cutscene * Added a camera zoom feature * Added a hint system Full list: <https://store.steampowered.com/news/app/3508790/view/53325555381…>
I finally got around to adding chain combos to my beat 'em up. Here's a full dev log about the struggles I had with it: https://youtu.be/aFIs2V5eqOg
Вот страница моей фан-игры по Ominous Obscurity под названием Ominous Obsecurity!
⬇️⬇️
https://gamejolt.com/games/Ominous_obsecurity_fangame/1072992
I added special moves, such as an uppercut and slide to my beat 'em up and made a devlog about the process :) https://youtu.be/3lF99tlYfHA
Timing a block correctly will stun and slow down the enemy
Entrance fixed (Its all because of nanite in Unreal Editor)
I created a spiritual successor to Donkey Kong Jungle Beat in Unreal Engine 5 which can be played with the DK Bongos.
Download it for free:
https://gamejolt.com/games/bullbeat/733478
Full Devlog Video:










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