
Next up
Despite anything resembling better judgment, and this not going into any demos, I decided to implement a swinging mechanic.
I got it working. You can control the swing (loosely), and can stretch and retract the arm. It even adds a bit of momentum.
Something in the plan for this game will change. With any luck, it will be a change for the better.
I know. It looks pretty much the same as before. I just needed the motivation to do more with it.
...and an excuse for all sorts of robots at a convention to be attacking Pinafore, specifically.
What's taking me so long? Designing assets for the volcano level. Also, allergies.
Boom boom acka-lacka-lacka boom, boom boom acka-lacka boom boom.
Still working on it.
There's definitely treasure around here, but it'll still take a while 'til we reach it.
If you've had your fill of games where you play as elephants and blue hedgehogs, this might be for you.
...and I haven't advertised this the best, but it's coming.
Two-level demo for Robot Maid P-NA-4 is here!
...but the game's still not in active development right now.
Why, yes, programming an elephant IS hard. Making its eyes blue is a lot easier, but I'm not doing that.
I also had to make sure it's a robot elephant, specifically, because this is a robot circus, and it's unethical to use real elephants.
What a bunch of clowns.
Three reasons to be going after the treasure:
1 comment