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That frizzy hair is easier to draw by hand than in pixel art.
While Pinafore is influenced by '80s characters, Sam is influence by '90s characters. It might be hard to tell any difference.
If you've had your fill of games where you play as elephants and blue hedgehogs, this might be for you.
...and I haven't advertised this the best, but it's coming.
Mr. Redford, the bald guy, is a lawyer and co-owner of WarrenWorks, a tech giant.
Samantha is a doctor (not a nurse) and Timmy's godmother.
Little Timmy is the last surviving Warren.
The Warrens owned Pinafore, and she took care of their summer home.
When doing mugshots, sometimes, it's a combination of both my initial sketch and my sprite.
I'm committed to his ridiculous head shape.
The only things that carried over from the original sketch for little Timmy are his dapper outfit (which kinda makes him look like Richie Rich) and Astro Boy's nose.
Adding that bit of chub from the sprite made his face even more like Astro's.
If you're worried about whether or not a setting doesn't feel realistic in a platform game's camera angle, treat it like it's a stage play. They're never that realistic, but we buy into them all the same.
I think we might need more levels, but I could be wrong.
Either way, Christmas Sweater Simulator 2 is on its way.
I'm gonna give this game an animated billboard.
Yes it IS unusually low-res, just like real billboards.
Not the most mindblowing thing I've done so far, but I wanted to try it out.
...well... This is awkward.
Yes, I CAN make an animated background within a matte, with a shifting color palette. However, I realize this doesn't look like lava, no matter which way you shake it.
...the effect's cool, though.
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