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14
Game
Tropi
2 years ago

I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.

Let me know what you think.




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I've been continuing work on my Defender level, and I made a change to the map so players can get a better view of their surroundings. While doing so, I thought that it might be better to have the map on the bottom rather than the top. What do you think?

Updated a money bag explosion animation. Thoughts?

I'm currently working on a level in the same vain as Defender or Fantasy Zone. It took a while, but I was finally able to get the controls and basic fundamentals working. Let me know what you think.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.

@protoriastudios is a Jolter to Watch and the computer entertainment developer behind Optimum Link, Skyfear, Motocon, and more! Follow @protoriastudios and their game Skyfear before the quest ends on April 28 and you'll get Coins!

I’ve been thinking of changing the way enemies leave behind coins after dying. Tell me if this is a good idea or not- the coins fall to the ground and disappear after doing so, giving the player a small amount of time to grab them.

Added a new enemy and item for my Defender-inspired level. Let me know what you think of the designs and animations. Are they good? Bad? An abortion?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I changed the way enemies leave behind coins after getting killed. Let me know what you think. Is it better or worse?

First gif is the new version.

Second gif is the old version.