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It took a while, but I've finally been able implement a checkpoint system into Tropi.
I’ve been thinking of changing the way enemies leave behind coins after dying. Tell me if this is a good idea or not- the coins fall to the ground and disappear after doing so, giving the player a small amount of time to grab them.
Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.
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is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
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before the quest ends on November 18 and you'll get Coins!
Hey, it's been a while since I posted an update on my game. Here's a small taste of the Defender-inspired level set in Bonaire. Let me know what you guys think, even if it's something that can potentially worsen my anxiety.
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I'm currently working on a level in the same vain as Defender or Fantasy Zone. It took a while, but I was finally able to get the controls and basic fundamentals working. Let me know what you think.
It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Added a new enemy and item for my Defender-inspired level. Let me know what you think of the designs and animations. Are they good? Bad? An abortion?












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