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Updated a money bag explosion animation. Thoughts?
I've been continuing work on my Defender level, and I made a change to the map so players can get a better view of their surroundings. While doing so, I thought that it might be better to have the map on the bottom rather than the top. What do you think?
I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.
Let me know what you think.
Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.
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I just noticed there’s an art “realm“ (I feel weird typing that). So here’s a drawing I recently made of Morrigan from DarkStalkers.
It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.
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Hey, it's been a while since I posted an update on my game. Here's a small taste of the Defender-inspired level set in Bonaire. Let me know what you guys think, even if it's something that can potentially worsen my anxiety.
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