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Mario and Luigi: Superstar Simulator
2 years ago

I made the first devlog to catch everyone up on how the game is going. Enjoy!




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(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

5.5 is out!!

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

Happy MAR10 DAY! collab with @Emerald879

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))