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Mario and Luigi: Superstar Simulator
2 years ago

I made the first devlog to catch everyone up on how the game is going. Enjoy!




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Hey look Donkey Kong works like a charm in this figh- oh... oh my go-

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Saw the mario Galaxy movie, It was perfect especially when they showed dry bone bowser

Best movie of the year!😭🙏

#SuperMarioGalaxyMovie #supermario #mariofanart #bowser

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

Mouser for the 2.5th and final time but in his Movie design

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Happy MAR10 DAY! collab with @Emerald879

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always