Game
Carnage in Space: Crucible


4 years ago

I made the Scattergun better! The pellets have a much tighter spread now, and behave more like a real shotgun. Now you'll be able to do meaningful amounts of damage at more than point blank.

The point blank double shot still works pretty well though.




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I updated the character select screen again!

I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.

I also combined player & difficulty onto 1 screen for efficiency.

Oodles of options!

Accessibility aids aplenty!

I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.

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There's still time for YOU to enter!

Artists and posts linked 🔽

Scenic subterranean lake ambiance.

It seems so peaceful... for now.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

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Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).

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Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

Some new background elements in Chapter 4 (N). The sky's a little less barren now that there are more floating rocks off in the background.

These also use 3D depth for accurate scaling, parallax scrolling, and distance fog.