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Five Nights at Fredbear's 3: (The Final Chapter)


7 months ago

I need you to decide if the player/animation when you are turning in the office should TILT (like in gif-2 or not like in gif-1). Witch do you think looks better and you'll wanna play more?

I would like you to also say your opinion in the comment section


  30 votes Voting finished



13 comments

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Alright,

so, I finally finished modelling all the cameras/rooms. And made them rotatable . I achieved this 3D effect by making a cylinder effect with pen in Turbowarp, I modified a bit a code I got from @MR_droid (thanks to him for that genius invention)

Final map layout of FNaFreadbear's3 warehouse with all rooms and camera positions on it.

Big retexture of office!!

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Guys, I finally got to the stage of development where I left off before I accidentally deleted the sb3 file.

phantom foxy pixelart

41 minutes

I just wanted to say thank you all for 200 followers on this game. I really appreciate it a lot. Also it's my final days of my high school entrance exams, so I'll be coming back to development and other hobbies soon. So stay tuned I guess :)

Well the development of this game is temporarily delayed, but the game is not cancelled!

Why? (read article)

psycho

My "talent exams" (i dunno how to say it in english) for high school.

I know a lot of you probably don't care, but I still wanted to do a post about how my entrance exam to a high school focusing on art/multimedia went.

(If you wanna know - Read Article)