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Five Nights at Fredbear's 3: (The Final Chapter)


6 months ago

I need you to decide if the player/animation when you are turning in the office should TILT (like in gif-2 or not like in gif-1). Witch do you think looks better and you'll wanna play more?

I would like you to also say your opinion in the comment section


  30 votes Voting finished



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Devlog #2

The second huge devlog is finally here!

This will mostly be about the cameras in the game.

(read Article to see it)

I just wanted to say thank you all for 200 followers on this game. I really appreciate it a lot. Also it's my final days of my high school entrance exams, so I'll be coming back to development and other hobbies soon. So stay tuned I guess :)

Small change to the thumbnail (Fredbear is a bit bigger and the whole thumbnail is a bit darker).

Ghost Hunting!

Thanks for 200 followers guys. I really appreciate that. And after 4 months I'll come back to development and other stuff. Can't wait to see you :)

Hi, this is an early showcase of the menu for the game. (extras and gamejolt API aren't fully finished yet)

Final map layout of FNaFreadbear's3 warehouse with all rooms and camera positions on it.

A soul desolate

Alright,

so, I finally finished modelling all the cameras/rooms. And made them rotatable . I achieved this 3D effect by making a cylinder effect with pen in Turbowarp, I modified a bit a code I got from @MR_droid (thanks to him for that genius invention)