Loading...
6
4 months ago

I programmed a camera inspired by the Ocarina of Time camera, the current functions include "Z-Targeting" and dynamic rotation according to movement.
And I also made this environment inspired by Nintendo 64 graphics.

#Godot #Lowpoly




0 comments

Loading...

Next up

#GJAsks My first console was the Phantom System! A Brazilian Famiclone that ran NES cartriges. Spent countless hours on Zelda II and SMB3 on this absolute beast of a machine Also, first post here, so... hi everyone!!! /

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I-Buki

Mio-Da!

Ibuki Mioda!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Coming Soon...

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Among us_into Madness