Game
The Road Of Magnus


7 days ago

I put a sword in the game! (epic pose lol)




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Some gameplay mechanics made like: - Walk and attack

- Picking up coins, diamonds and keys;

- Opening doors;

- Breaking boxes and barrels

First enemy added ! the SLIME !

Day 8 - I remade all the textures to look like snow, and added snow particles. In short, I gave the map a complete update. - Update on enemy and player damage visuals ! - Sword is a pick-up item ! Saturday was very productive ! #gamedev #devlog #indie

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

new updates the Road Of Magnus:

- Magnus Sword

- Programmed Blue Slime

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Day 7 - I didn't have time for the game today, but I did some things... 1 - HUD: Hearts for the life of magnu, gold and diamond accountant ! ! 2 - Update of box and barrels: 50% of chance to spawn gold and 5% of chance to spawn diamonds ! #rpg #devlog

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday