Next up
I've revamped the dialogue box! Gotta say, everything pays off when you don't rush it.
First image is the revamped one. Other is the old.
Where it all began... In a dark, thunderous night. In a dark, lonely room.
another
Added the first entities to the game! (And gotta love debugging, right?)
I am such a great game dev that I sometimes even amaze myself
"They aren't what you think, not anymore."
There's nothing reliable to lead your path in Nonebit. Other than the pure energy of Nonebit itself, ironically.
I don't think she loves her new hair
hey guys how does my story look so far?
Here's some of the concept arts of the game some of which are almost a year old at this point. I wanted to share them because I know from myself that people enjoy to see how game ideas were created/developed before the full release. So here ya go!










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