Next up
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
PvZ: City Invasion (Beta) - Level 1-2 Demo video (with mixed languages cause multiple language support is still a wip) Join PvZ CI's Discord server: discord.gg/tBD3hnCpT4
Loading screen Art by @Tharamar33
and @MarineBlue ![]()
We're all used to the typical animatronic. Mindless, predictable patterns... But what if an animatronic learned from your movements to evolve? Things might get more complicated. Tails is the slowest of the group, but his intelligence is sky-high.
Nostalgia-Bait Springtrap
he hates that hedgehog
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable




























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