Game
Gravity spell



11 months ago

I redrawn the walls a bit...

I think it looks fine




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I drew 2 drawings when I was bored.

¯ \ _ (ツ) _ / ¯

Hello everyone!

To make the game look like a variety, I added a few plants for beauty.

It looks decent.

I wrote some music for the game. I hope it sounds good. (I'm bad at this )

The last thing I did was refine the cutscenes, improving them by adding effects and sounds.

A small change!

Now you can step on plants. They will lie under your feet.

This should add more liveliness to the game.

Hello everybody!

It's been a while since I've made posts...

in the game, I've fixed animations, bugs, and scenes. There's not too much left! (hopefully)

We have to work on the sounds and, most importantly, on the music. Even better scenes and animations.

Hello everyone!

So I did a few scenes. What do you think?

I haven't released any posts for a long time.

A new "antimagic" zone... (I'm still thinking about his visual. I want it to be more unusual.)

This zone is almost the same as the red one, but the difference is that telekinesis works in it.

=]

A mini devlog:

Added more settings. (I'll add and improve it later)

Fixed bugs and animations.

In general, the little things still complement the game and improve the graphics.

Finally, I've updated the dialog system and, in general, the text. Now the text can either become more expensive or be in the form of a wave.

I've finally figured out what the new "antimagic" zone will look like!

I've updated its appearance, and when you're in it, you'll have a slight clouding.