1 year ago

I reworked how the Axe animation works
It's now an arc, instead of a rotate

Not sure if this is best though, maybe it's good for the charged effect but for the normal it might seem too wide.

Still needs a slash effect over it too


This might be better for a sword though.
I could do the Axe similar to how I'm thinking of doing the Hammer instead.

Need to figure out what I'm doing with Shovels too!
Ideally I want to do as much of it with code as possible to avoid having to draw loads of animations for different Tools.

Now I gotta rush to the shop for cheap food before it closes!
Have a great one everyone! I hope your weekend is going great!!

Edit: I should make it appear under the player when you face upwards...



0 comments

Loading...

Next up

urgh why it gotta rain i want grass cats!

Ok, I think I've settled on something I'm happy with for the Spelunky Menu. Just gonna test it, then go have my stupid little walk and catch some Pokemon. Gonna be so cold

Well I dunno if I've fixed it (it was an infrequently occurring bug) but I've reworked the code and it's much simpler now. Seems there was a bunch of stuff I didn't need?

#ikea

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

>:| One day I'll figure out why this square edge happens.

@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!

Well I manage to get a couple shinies in the car ride back from lunch so not too bad! Also, here's some TCG Pocket cards I got recently!

WOAH!

Our 2024 Advent Calendar has opened! Day 19: @SnowHexArt is a great Creator who creates pixel art including animations, assets, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Spelunking update so far. Added new Events, updated the fade out/in, added loot lists. Still a few things to fix and improve like the UI.

For some reason image_speed is not always updating.