
I reworked the level design in Béton Sanglant to make it more vertical.
You can see the old design at the beginning. New design has more platforms and more ways to move jump and go higher 🔥
Next up
How I deal with randomness in Hyperslice
How I added bullet time to my game Hyperslice
How I debug my game Hyperslice using a dev console
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
How I turned a bug into a feature in my game Hyperslice
Let Them Come: Onslaught by @Tuataragames has come to Game Jolt!
Celebrate by completing our quests!
Play the FREE demo of Let Them Come: Onslaught on Steam: https://bit.ly/LTCOdemo
Might have went a little overboard with the bullet amount on this enemy 😅
The snake enemy is starting to be pretty cool! Can't be sliced when too long, regrows when cut or splits into two enemies 😎
Try Hyperslice on Steam: https://s.team/a/2977820/
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
How I modified sounds in my game to evoque specific feelings in my game Hyperslice
3 comments