Game
CupcakeTown
5 years ago

I spend some time today on writing an opening scene, and a way to lead the player into the main story. I personally like it a lot. But will probably have to do some tweaking in the future to make it fit in the theme, and with the assets.




0 comments

Loading...

Next up

Now that we have the Girl-Base model, the house model, and a world shader. I figured it was time to add some color. Custom made grass texture included (this will function as a base texture, so not supposed to be very interesting)

Figured it was time for a custom Skybox, I like it way better this way. Also decided to add a little bit of fog for the distance. Can't wait to see the fog interact with the models :)

Made a little walking animation for the Boy Base, but while I was exporting it to Unity I found that the model had holes in it. Upon inspection I found some weird graphical artifacts. Any idea why that is? The boy seems happy though :)

It's still not completely fixed. But I manage to figure out the problem. And in the process fixed the Watering Can :)

The Boy Base still needs some work, love and attention. But for now I can continue working on items and animations!

Unfortunately I found more of the same issues... I have made a post in the Unity Community to see how we can fix this. For now we can only wait :(

Follow the progress here: https://answers.unity.com/questions/1804716/fbx-import-from-blen…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shadow The Hedgehog X pixel art

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Alone Together....