Next up
Made a little walking animation for the Boy Base, but while I was exporting it to Unity I found that the model had holes in it. Upon inspection I found some weird graphical artifacts. Any idea why that is? The boy seems happy though :)
Unfortunately I found more of the same issues... I have made a post in the Unity Community to see how we can fix this. For now we can only wait :(
Follow the progress here: https://answers.unity.com/questions/1804716/fbx-import-from-blen…
It's still not completely fixed. But I manage to figure out the problem. And in the process fixed the Watering Can :)
The Boy Base still needs some work, love and attention. But for now I can continue working on items and animations!
Figured it was time for a custom Skybox, I like it way better this way. Also decided to add a little bit of fog for the distance. Can't wait to see the fog interact with the models :)
We are under attack!
Path of Kami: The Evolution of the Lore
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
So here's the first of the zodiac signs i will make for the next weeks.
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
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