8 months ago

I think that's it?

Culled NPC's seem to be moving ALMOST the same speed as Unculled ones.

They actually move slightly faster, but I can probably use value-1, or multiply by 10, round, then div 10 to reduce the decimal count.




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OH OF COURSE I see this Quest after just doing a huge number of likes >:| FINE! I'll like even MORE posts! That'll show em'!

Some recent Pokemon acquisitions!

Yay! I took way too long to make these, especially with knowing how long it usually takes Game Jolt to approve Premium stickers.

But they're here now!

I hope they can bring some joy to people.

I'll do more if people want them.

@TofuPixel is a Jolter to Watch and a pixel artist from England who works on indie games. She likes horror, nature, and funny animals! Follow @TofuPixel before the quest ends on April 15 and you'll get Coins!

Sorted! Really wish they'd put links to the accounts in the challenge instead of having to copy paste the names in to the search box

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Cutscene system rework is coming along nicely! Now I need to update the Chat system too so they can work together for story NPC's, otherwise they can only do smalltalk.

But now, I slep

Take care everyone, I hope you're all having a great week!

Since I added a fade in/out on death I've also added it to moving between floors!

Didn't add it to the Teleporter though...maybe that should have a white/blue fade instead?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Smol