Game
Cobalt Moon

1 month ago

"I think you've drawn enough pose sprites."
"NO."




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The game over screen. As I said before, you know it's serious when the hero de-transforms

Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference

So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Showing off the new threat ranking screen. Honestly, sprite Cary Levi looks much closer to my original design for him. Goes to show I have far more experience here than in 3D modeling

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

With that, the last attack is done. Now I just gotta give 'em a good death animation

DISRESPECT YOUR SURROUNDINGS

and be rewarded with items

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

We got taunts! Not as many as the original unity build, but still