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Paths of Rage
3 years ago

I upgraded the project to Unreal Engine 5 and this is what a night scene looks like with Lumen enabled




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Now that the project is nearing completion, it's fun to look back at how it started. This was me getting the DK Bongos working in Unreal Engine 5 for the first time.

I finally got around to adding chain combos to my beat 'em up. Here's a full dev log about the struggles I had with it: https://youtu.be/aFIs2V5eqOg

I added special moves, such as an uppercut and slide to my beat 'em up and made a devlog about the process :) https://youtu.be/3lF99tlYfHA

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondeeā€™s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

The bull rush will catapult you forward and allow you to break through gates

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Might still need to adjust some values...

This project started as me finally trying out what Unreal Engine can do with 2D, but after seeing the nice result of Sprites in a stylized 3D world I decided to start making a side scrolling beat 'em up with this style. Stay tuned for more updates.

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

Trying out lane switches in the actual level for the first time