Next up
Meet Carmina! 🎮 This is my passion project, a game demo I'm crafting in my free time. I'm currently diving into Unreal, learning to import & use blueprints. Exciting new journey! Stay tuned for more updates! Take care! 👋😊
I added a ComboMeter prototype system for button-mashing skills. It's a silent judge giving glowing scores. Just don't blame us if you get a little too competitive with yourself. It happens to the best of us.
I am excited to announce that the texture for the second controllable character fot the demo is complete! It's been a journey, but the end result I like it so much.
#gamedev #texture #characterdesign #indiegames #behindthescenes #development #gameart
After a while I updated my DemoReel! The last one was back in 2015, and it was about time to showcase the most recent projects I've been immersed in over these past few years. I hope you enjoy it as much as I enjoyed creating it!🚀✨
Join me as I experiment with rigging and facial expressions to create dynamic animations. Follow my project for behind-the-scenes action
#animation #rigging #facialexpression #animationtechniques #behindthescenes #animationprocess #animationart
The two main characters of our demo, having a great meal in the inn.
#conceptart #characterdesign #gamedev #gamedevelopment #indiegames #maincharacters #characters #demo #art #videogames
Check out the progress I'm making on the Throwing Barrel mechanic. It's been a tough journey, but I'm getting there.
#GameMechanics #GameDevelopment #MechanicsDesign #Gameplay #GameEngineering #GameDev #GameDesign #UnrealEngine #GameArt #LevelDesign
Attention community! I have some exciting news to share with you. After weeks of intense work, I've decided that the art direction of our game needs to take a new turn. Yes, you read that right! But don't worry, the game is still going to be awesome!
Another member of the pirate crew is in the works! 🏴☠️ Meet this burly fellow, known for his penchant for swiping his crewmates' grub...
Stay tuned for more updates! 😄 #moltenjaw #WorkInProgress
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