Showing results for
#LevelDesign
View allUsers (2)
Posts
Level design is tough, especially in open environments. To manage player movement and define distinct areas, I used PCG to create a forest wall in my game Lobo. 🌲 #GameDev #LevelDesign #UE5 #IndieDev
Hi everyone! We're back with our posts and very close to the UniDuni release! That's why we've prepared a special post showing our game design process in developing the game stages. We hope you like it :)
Little progress #gamedev #prototype #leveldesign #nolan #game #metroidvania #indie #indiegamedev #dev #unity #3d #2d #spine