Game
Undertale Last Breath recreated on scratch/turbowarp!

2 years ago

I use sine waves to animate




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ok maybe i need to fix this

New dodging animation!

-randomized dodge sides

-custom expression(s)

- Instead of a sine wave being used i used a Sine In Out Tween

Depressed skeleton very uppsetti

phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)

animations work

sans has been animated and working eyes added and expressions are in progress

phase 3 was recovered but the entire game is not even recoverable in any way so i might upload phase 3 when i finish but yk i cant finish the game anymore Im also going to share the current state of the animation

give me some feedback!

I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!

This is about how I feel about these projects sadly this one too wont be finished, I never even got a chance to add soul physics 3;

Though I doubt anyone gives a crap

dayum disabling compiler breaks the entire thing i might go report this lol