Game
Undertale Last Breath recreated on scratch/turbowarp!

1 year ago

phase 2 blocking is fixed still a bit buggy
phase 1 dodging sometimes just doesn't dodge ill look into that
(i forgot to fill in the blocked pixels oops)




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I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!

animations work

sans has been animated and working eyes added and expressions are in progress

Depressed skeleton very uppsetti

I use sine waves to animate

no longer able to use disable compiler sadly

phase 3 was recovered but the entire game is not even recoverable in any way so i might upload phase 3 when i finish but yk i cant finish the game anymore Im also going to share the current state of the animation

give me some feedback!

here it is comment your opinion! Ill add text noises soon

New dodging animation!

-randomized dodge sides

-custom expression(s)

- Instead of a sine wave being used i used a Sine In Out Tween

Ok so i think i made somewhat realistic soul physics